milos987 Posted November 4, 2021 Group: Administrators Content Count: 1,270 Reputation: 1,240 Achievement Points: 32,118 Solved Content: 0 Joined: 07/12/2012 Status: Offline Device: iPhone Share Posted November 4, 2021 Eternity Audio Tool is a program to manipulate CRIWARE .acb files, extract/decode hca tracks from them, and also import/encode wav files (or other hca files) to them. The tool also has a small player to play the tracks directly from the program gui without extracting them. The program supports the following container formats : - .acb that have a matching .awb (external .awb) (*) - Stand alone .acb files. - Mixed mode .acb. These are .acb files that have both, and internal awb and an external one (and from what I have seen, they contain different sounds). For these files, the program will ask the user in which one to work. - Standalone .acb files that have been stored inside Unreal Engine 4 .uasset files. (this is the format used in Street Fighter 5). These files have .uasset extension. - .csb files with a matching .cpk. - Standalone .csb files. The following audio codecs: - HCA - ADX (only the most common subset) - AAX - CWAV (only dspadpcmm, only decode) In this program, you don't directly open/save .awb files, you always open/save .acb files. If the acb file has a matching .awb, the program will open/save the .awb in the background too, don't worry about that. (Basically you can make your own soundtrack in PES 2021.) Download: Beta : Mega Beta : GDrive Stable Version : Mega Stable Version : GDrive Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.